
Sunday, February 27, 2011
Card of the Day!-Majestic Dragon!

How To Build an Elemental Hero deck

Here's a guide on Elemental Heroes; their main goal is fusion, as mostof the best monster are with that category. In the anime however, they have more fictional hero cards that have never been released in English. Most regular heroes require no tribute, except for Necroshade and Bladedge. Fusion support is HUGELY required in this deck; Especially with hero fusion support like Miracle Fusion, which remove heroes in the graveyard for a fusion summon. Oddly enough with the cards released, heroes could be extended into a Neo-Spacian deck with Neos released, but with the new fusions from Air Neos, Glow Neos, etc., it's not recommended. Super Polymerization is also handy in this deck. First you can have a fusion monster attack and then, during the battle phase, use De-Fusion and send the fusion monster back to the extra deck and summon the two monsters (or more) from your graveyard used to form it and have them attack. Finally, use Super Polymerization, also during the battle phase, and fuse the monsters again and have the fusion monster strike a third blow. Of course with Fusion Gate and Miracle Fusion, it won't work as they will be removed. Nevertheless, hero cards are rare at this point with new synchro cards being released, so finding one could be hard.
Card of the Day!- Changer Synchron!

Friday, February 25, 2011
Card of the Day!-Jurrac Titano!

Card of the Day!-Red Dragon Archfiend!

Wednesday, February 23, 2011
Card of the Day! -Worm Zero!
The card that any Worm extra deck should have! Worm Zero is truely the king of the 'Worms' his defense may be a weak zero, but its potential attack and effect make up for it tremendously. For the fussion of this guy you must use 'worm' monsters with differnt names and for each different one Worm Zero gains 500 attack. If you use 2 or more worms then you can select 1 reptile-type monster in your grave and special summon it in face-down defense position, this is very handy considering most worms have flip effects. If you use 4 or more fusion monsters you can also remove from play 1 reptile-type card from your grave and send 1 monster on the field to the grave! Now if you fuze 6 or more monsters for Worm Zero then once per turn you can draw and extra card! So overall this is a must for any 'Worm deck'.
Tuesday, February 22, 2011
Card of the Day!- Five Headed Dragon!

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