Here's the card of the day, Stardust Xiaolong. He's a level 1, Light attribute Dragon monster with 100 ATK and DEF. His effect is simply, when you synchro summon Stardust Dragon, you can summon this from your graveyard. Also if it would be destroyed once a round, it isn't. Obviously huge support for the Majestic Star Dragon!
Monday, February 28, 2011
Sunday, February 27, 2011
Card of the Day!-Majestic Dragon!
Today's card is Majestic Dragon, a 1 star, Light Dragon tuner monster with 0 ATK and 0 DEF. His effect is cut and dry; he CAN'T be used for a synchro summon unless it's for a "Majestic" synchro monster. For the record, there are only two: Majestic Star Dragon and Majestic Red Dragon. However difficult that may be, it actually isn't. Just have either Stardust or Red Dragon on the field, summon this, then activate "One for one", to special summon a Level 1 monster from your deck. Just make sure it's a non-tuner!
How To Build an Elemental Hero deck
Here's a guide on Elemental Heroes; their main goal is fusion, as mostof the best monster are with that category. In the anime however, they have more fictional hero cards that have never been released in English. Most regular heroes require no tribute, except for Necroshade and Bladedge. Fusion support is HUGELY required in this deck; Especially with hero fusion support like Miracle Fusion, which remove heroes in the graveyard for a fusion summon. Oddly enough with the cards released, heroes could be extended into a Neo-Spacian deck with Neos released, but with the new fusions from Air Neos, Glow Neos, etc., it's not recommended. Super Polymerization is also handy in this deck. First you can have a fusion monster attack and then, during the battle phase, use De-Fusion and send the fusion monster back to the extra deck and summon the two monsters (or more) from your graveyard used to form it and have them attack. Finally, use Super Polymerization, also during the battle phase, and fuse the monsters again and have the fusion monster strike a third blow. Of course with Fusion Gate and Miracle Fusion, it won't work as they will be removed. Nevertheless, hero cards are rare at this point with new synchro cards being released, so finding one could be hard.
Card of the Day!- Changer Synchron!
Even though Changer Synchron isn't strong, his effect makes up for it. He's a level 1 Dark attribute Machine tuner with 0 ATK and DEF. If he's used for a synchro summon, you can switch the battle mode of a monster your opponent controls. If the synchro monster is something like Red Dragon Archfiend or Flamvell Uraquizas, that defense monster will be gone soon. Of course if the monster survives, it can switch back to attack mode next turn.
Friday, February 25, 2011
Card of the Day!-Jurrac Titano!
Here's the card of the day, Jurrac Titano, a Fire dinosaur with 9 stars, 3000 ATK and 2800 DEF. His effect, plain and simple, is he can't be targeted by trap or monster effects. He can't be special summoned however, but you can remove another Jurrac in your grave with 1700 or less ATK to give him 1000 ATK until the end phase. Otherwise, it is a very powerful monster and a miracle to stop.
Card of the Day!-Red Dragon Archfiend!
Red Dragon Archfiend, the card of the day yesterday. He's a level 8 dark dragon synchro monster with 3000 ATK and 2000 DEF. His effect is based off of a double edged sword, cuz when he attacks a defense monster, it destroys all defense monsters your opponent controls; his effect doesn't say the first defense monster he attacks has to be destroyed either, so that handles troublesome cards like Labyrinth Wall and other high defense cards. Unfortunately, any monsters that didn't attack, besides him, are destroyed at the end phase. This could be beneficial for cards like Sangan and Dandylion, whose effects trigger when destroyed.
Wednesday, February 23, 2011
Card of the Day! -Worm Zero!
The card that any Worm extra deck should have! Worm Zero is truely the king of the 'Worms' his defense may be a weak zero, but its potential attack and effect make up for it tremendously. For the fussion of this guy you must use 'worm' monsters with differnt names and for each different one Worm Zero gains 500 attack. If you use 2 or more worms then you can select 1 reptile-type monster in your grave and special summon it in face-down defense position, this is very handy considering most worms have flip effects. If you use 4 or more fusion monsters you can also remove from play 1 reptile-type card from your grave and send 1 monster on the field to the grave! Now if you fuze 6 or more monsters for Worm Zero then once per turn you can draw and extra card! So overall this is a must for any 'Worm deck'.
Tuesday, February 22, 2011
Card of the Day!- Five Headed Dragon!
Here's the card for today, Five Headed Dragon, a Dark attribute Dragon type fusion monster with 12 stars and 5000 ATK and DEF. First off, he's the easiest fusion ever cuz all you need is 5 dragons, which can be accomplished by any 5 dragons or DNA Surgery to change everything to dragons. Also, you take no battle damage and can't be destroyed by almost any type of monster, except LIGHT attribute and most of those monsters can't reach his attack without help from cards like Honest. Theoretically, if you bring this out you may win the entire match!
Monday, February 21, 2011
Card of the Day!-Red-Eyes Darkness Metal Dragon!
Here's the card of the day today, Red-Eyes Darkness Metal Dragon, a Dark attribute Dragon type with 8 stars, 2800 ATK and 2400 DEF. To summon him, you simply remove a Dragon from your field from play. In exchange for that cost, you can Special Summon Dragons once a turn from your hand or graveyard. He's surely a shoo-in for any type of Dragon type deck you try to run!
Card of the Day!-Dandylion!
Here's the card of the day for yesterday, Dandylion. It's very handy for synchros, cuz when it leaves the field, 2 fluff tokens come out, helping in tuning. It has 3 stars, 300 ATK and 300 DEF. Its also a plant, which works with Black Rose Dragon's effect and it's an Earth attribute. With the new banned card list in March, it's limited to one though.
How to Build a Dragon deck
So today's deck is a Dragon deck. This guy, Blue-Eyes, works BIG with this. He's the oldest dragon to date that's still used. A good deck strategy is using a card called Red-Eyes Darkness Metal Dragon, which can be summoned by removing only one dragon from your field. In return, he can special summon 1 dragon from your hand or graveyard each turn, to complement his already strong attack. Bringing out 5 headed dragon, or 5 God Dragon, is easy to do with this deck, as it only requires a fusion card and5 dragons. In any case, dragon decks can go any way..
Saturday, February 19, 2011
Card of the Day!-Junk Destroyer!
Here's the card of the day, today: Junk Destroyer. First off, he can only be synchro summoned by using Junk Synchron as the tuner, obviously. He is a level 7 earth attribute warrior synchro monster with 2600 ATK and 2500 DEF. His effect is he can destroy one card on the field for each non-tuner monster used to summon this card. If you use as low of level as you can, you can destroy as many cards as you want!
Card of the Day!-Assault Mode Activate!
Ok, since it looks like Frosty is still A.W.O.L., Blazeofwar is doing the card of the day again, for Friday. Assault Mode Activate everyone, a powerful card that can tribute a synchro monster and summon an Assault Mode monster from the deck with the name of the synchro monster in the its name. Basically speaking, tribute Stardust and summon Assault Mode Stardust. A good thing about the Assault Mode monsters is they have 500 more ATK, 2 more stars and a better effect than the regular monster.
Friday, February 18, 2011
Card of the Day!-Stardust Dragon!
Here's the card of the day, Stardust Dragon. A wind attribute Dragon type synchro monster with 2500 ATK and 2000 DEF. His effect is easily put, tribute this card and negate a card effect targeting and destroying a card on the field and destroy it. AND it's resummoned during the end phase of all that. It also stops Bottomless trap hole's effect as it says destroy and remove a monster. This is Blazeofwar signing off; hopefully Frosty will have the card of the day tomorrow...well...today.
Wednesday, February 16, 2011
Card of the Day! -Mystical Space Typhoon!
Mystical Space Typhoon is defiantly a staple card and probably always will be! It's a quick play spell card that has a short sweet effect, that when it's activated it can destroy 1 spell or trap card on the field. And with it being a quick play spell card you can activate it during either yours or your opponent's turn.
Labels:
Mystical Space Typhoon,
quick play,
quick play spell,
quick-play,
spell,
staple
Tuesday, February 15, 2011
Card of the Day! -Goyo Guardian!
Goyo Guardian is probably one of the most sought after synchro cards in the whole game! But how could he not be? He's a level 6 synchro monster with original attack of 2800 with a killer ability, that when he attacks and destroys a monster in battle and send it to the grave, then you can special summon it to your side of the field in face-up defense position. This effect can be very handy in a deck that specifically relies on a synchro monster being out on the field.
Monday, February 14, 2011
Card of the Day! -Injection Fairy Lily!
Happy Valentine's day everyone, and to celebrate it here's Injection Fairy Lily! She may look cute but she can be one heck of a fighter! Even though she's a level 3 with only 400 attack her effect can pay off big time, because if your opponent attacks her or you attack your opponent with her then you can pay 2000 of your lifepoints for he to gain 3000 attack. Of course the attack only lasts 'till the end of the battle step. Hope everyone's having or had a great Valentine's day!
Labels:
earth,
Injection Fairy Lily,
level 3,
spellcaster,
valenine's day
Sunday, February 13, 2011
Card of the Day! - Blackwing- Breeze the Zephyr
Breeze the Zephyr is todays card of the day! Now this guy can come in handy in any Blackwing deck. He's a level 3 tuner type monster made just for Blackwings! Now his attack of 1100 and deffense of 300 may be low, but his effect can make up for it. With it if he's added to your hand due to another cards effect then you can special summon him, and even if your oppenent is able to get their hands on him on their side of the field it wont do them much good, 'cause he can only be used to synchro summon Blackwing monsters; so if your opponent doesn't run Blackwings then they'll be out of luck.
Labels:
Blackwing,
Blackwing- Breeze the Zephyr,
dark,
level 3,
tuner,
winged beast
Removal Decks
So this week's deck is one of the one-off decks: a removal deck. This is based on removing you and your opponent's cards, putting you at an advantage. Many monsters have effects that give them attack points for each removed monster. To start off, the usual Peten the dark clown could work, who can remove himself in the grave to summon another. For that you can remove the final one to summon a Chaos Sorceror, as it requires removal of light and dark monsters. Overall removal decks work fast in removing cards (like setting a Morphing Jar and activating Macro Cosmos, so all cards discarded from Morphing Jar's effect are removed from Macro Cosmos' effect). Well that's all the strategies I have; look for removing cards around, they're very slim now!
Saturday, February 12, 2011
Card of the Day! -Dark Magician Girl!
Okay to kinda mark a transition from Egypt to Valentine's day is Dark Magician Girl! She's largely associated with the Dark Magician and is often thought of whenever the Dark Magician id brought up. But what make her the talk of the town when she's brought up? Other than her looks, she has an effect that can be a game changer, because for every Dark Magician and Magician of Black Chaos in your grave she gains 300 attack! This extra attack is on top of her original 2000 attack as well! She does require 1 sacrifice, but if definitely worth it for when her effect takes place. She is just 1 of the many support cards the Dark Magician has to guide him in a duel, or I guess in this card, someone to take over when he's gone.
Friday, February 11, 2011
Special Edition Cards of the Day! -The sphinxes of Egypt!
Today is truly a historic event in Egypt and to mark it today we have 4 cards of the day for today! These 4 cards can be a deadly combination for anyone who comes across them in a duel. Pyramid of light is a key card for Teleia and Andro, with it on the field you can pay just 500 lifepoints to special summon them, but they can't attack the turn they're summoned. Then also the Pyramid of Light's special ability is crucial for the strategy with Theinen, becaus in order to summon him Teleia and Andro must be destroyed at the same time while on the field; when Pyramid of light is destroyed and Teleia and Andro are out they are destroyed! When Theinen is summoned like this the turn he's summoned you can pay just 500 lifepoints for him to gain 3000 attack for the rest of the turn, on top of his 3500 original attack! So Egypt's sphinxes defiantly don't hold back at all, so like the cards the protesters in Egypt have shown their true strength -let's hope the best for the future of Egypt!
Labels:
Andro,
beast,
Egypt,
light,
normal trap,
Pyramid of light,
Sphinx,
Teleia,
Theinen
Thursday, February 10, 2011
Card of the Day! -Effect Veiler
This card is fairly new and even though he doesn't have ant attack or defense this guy can come in handy! This card may not be a fighter, but he does have a fairly decent ability. With it you can discard it during your opponents main phase to negate the effect of 1 monster on their field for the rest of their turn. Along with this effect he's a level 1 tuner-type monster. This can help in tough to summon synchro monsters such as Red Nova Dragon or the Majestic Dragons.So over all this card if fairly good, and could go into a lot of deck types -not all though.
Labels:
Effect Veiler,
level 1,
light,
spellcaster,
tuner
Wednesday, February 9, 2011
Card of the Day! -Black Rose Dragon
Okay now for my normal card of the day! Black Rose Dragon is a staple card in almost every extra deck now-a-days. It's a level 7 synchro monster with a killer ability! When this guy is synchro summoned you can destroy every card on the field! With this does come with the loss of this monster though. Or you could just keep him on your side of the field for his original 2400 attack points. So even though this card was originally made to boost plant-type deck's power, it has found itself into many other deck types extra decks!
Make up Card of The Day! -Allure of Darkness
Alright 1st off sorry about forgeting about doing Card of the Day! yesterday, so to make up for it I'm doing 2 card of the days today! Now Allure of Darkness is pretty much a requiement for any deck containing a large amount of dark monsters. It lets you draw 2 cards from your deck and you only need to remove from play 1 dark monster from your hand to the grave! The only bad effect with this card is that if you have no dark type monster in your hand then your whole hand goes to the grave.
Monday, February 7, 2011
Card of the Day! -Guardian Eatos
This guy -Guardian Eatos- is alomost as old as the game itself, but yet it's one of the few cards that are still highly sought after in the modern era of dueling! But how could he not? He has an awsome effect, and with it he can be used in almost -if not all- remove decks. With it if you don't have a single monster in your graveyard you can special summon him right from your hand, and also if he's equiped with an equip spell you can remove it from him and send up to 3 monsters in your opponent's grave and remove them from play! Also evertime he does this he gains 500 attack on top of his starting 2500 attack! With all this said this card is still -and probably always will be- highly feared by those who are pinned upon a wall with him.
Sunday, February 6, 2011
Card of the Day! -Monster Reborn
Monster Reborn is the 1 staple card that every deck right now should take advantage of! This card is just as old as the game itself! It can bring back any monster in the graveyard -even of your opponents! This effect can't work on cards that are brought out by specific effects though, but this card can still bring out almost every card. This card will always be known throughout the TCG of Yu-Gi-Oh and will defiantly stand the test of time!
Saturday, February 5, 2011
Card of the Day! -Dark Magician
If you used to watch the original Yu-Gi-Oh! series then you probably remember this guy being Yugi's favorite card. He doesn't come with a special attack, but he as a powerful 2500 attack and 2000 defense. To make up with his lack of an effect there's a whole deck worth of supporter cards for this 1 card. Being a level 7 he does reqire 2 trbutes, but he decimate just about anything your opponent can throw at you. we also should expect to see this guy on the big screen here soon here in North America with the release of the new yugioh movie 'Yu-Gi-Oh Bonds Beyond Time!'
Labels:
dark,
Dark Magician,
level 7,
normal monster,
spellcaster
Gravekeeper Deck Building 101
OK, this week we're gonna work on building a Gravekeeper deck. For anyone who doesn't know, Gravekeeper decks use "Gravekeeper" monsters boosted up by their field spell "Necrovalley". "Necrovalley" has the effects that say "Gravekeeper" monsters gain 500 ATK and DEF and cancels ANY effects that target the graveyard, like "Monster Reborn" or "Pot Of Avarice". Firstly, using this kind of deck, I would suggest not to run many cards that affect the grave with "Necrovalley". Of course with the guy shown here, "Gravekeeper's Chief", your graveyard CAN use effects like "Monster Reborn", but that's prior you can keep him on the field. Gravekeeper monsters overall have a variety of effects, like inflicting life point damage ("Gravekeeper's Curse"), sending monsters back to your opponent's hands/extra deck ("Gravekeeper's Guard") and even searching out "Necrovalley" from your deck ("Gravekeeper's Commandant"). A note to keep in mind is "Necrovalley" is BIG in this deck, giving monsters ATK and DEF points and giving some Gravekeeper monsters their secondary effects, like "Gravekeeper's Assailant" her effect to switch a monster's mode when attacking. Personally, I wouldn't think of adding a "Terraforming" to this deck, because I built a Gravekeeper deck not that long ago, I ended up with 2 or 3 "Necrovalleys" in my hand at a time. So basically, Gravekeeper monsters are based on swarming the field and overwhelming the opponent with their effects.
Friday, February 4, 2011
Card of the Day! -Red-Eyes Wyvern
Red-Eyes Wyvern is a must for any deck that relies on Red-Eyes monsters. His effect is that if you don't normal summon for 1 turn, then you can remove him from play to bring out any Red-Eyes monster from your graveyard -excluding Red-Eyes B. Chick. To accompany this effect he has an attack of 1800 and a defense of 1600. So again this deferentially a staple card for decks that use Red-Eyes monsters.
Labels:
dragon,
level 4,
Red-Eyes,
Red-Eyes Wyvern,
wind
Thursday, February 3, 2011
Card of the Day! -Future Fusion
Future Fusion is probably the one staple card of ALL fusion decks -excluding neo spacians and gladiator beasts. This card -for the most part- is hard to come by now-a-days. With this card you can fusion summon for monsters, that their material monsters aren't in your hand! This effect cannot be used if one of the fusion-material monsters is another fusion monster. After sending the fusion-material monsters to the graveyard then you must wait until your second standby phase after doing so to bring out the fusion monster. So if you plan on using this card, it would be a good idea to make sure your opponent wont destroy the Future Fusion before or after the fusion monster is brought out.
Wednesday, February 2, 2011
Card of the Day! -Elemental Hero Flame Wingman
E-Hero Flame Wingman is today's card of the day! You might remember this guy if you watched to 1st few seasons of Yu-Gi-Oh GX. He's a level 6 fusion-type monster that's fusion material monsters are E-Hero Burstinatrix and E-Hero Avian. His attack is 2100 while his defense is 1200, along with having that attack he has an awesome ability so that when he attacks and destroys a monster in battle that monsters attack is taken out of your opponents lifepoints! Now a days running into an E-Hero deck at tournaments is not that common, but the next new booster pack "Storm of Ragnarok" coming out February 8th is saying that it will bring some new E-Hero cards to the table. Will these new cards rekindle the dying flames of E-Hero decks? Well I guess we'll all find out here soon!
Labels:
E-Hero,
Elemental Hero Flame Wingman,
fusion monster,
level 6,
warrior,
wind
Tuesday, February 1, 2011
Card of the Day! -Flamvell Uruquizas
The card of today is Flamvell Uruquizas! Now this guy is a level 6 pyro-type synchro monster. He' normally only used in Flamvell decks, but he can fit into just about any deck. He may start out at only 2100 attack, but he soon gains his attack with his special ability: "Durring battle between this attacking card and a defense position monster whose DEF is lower is lower than the ATK of this card, inflict the difference as battle damage to your opponent. This card gains 300 ATK each time it inflicts battle damage to your opponent." So with this effect this guy could have 3000+ ATK in no time. His main weakness is that he had 400 DEF, so never leave him in defense mode -unless of course it's part of your strategy.
Labels:
fire,
Flamvell Uruquizas,
level 6,
pyro,
synchro
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