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Thursday, December 15, 2011

Card of the Day!! - Gorz the Emissary of Darkness

Sorry it's been a couple of days since I last did a card of the day but here's today's. Continuing with my trend of staple cards is Gorz! He can be incorporated into almost any deck and can help in really tight situations. His effect allows you to special summon him straight from your hand when you take damage from your opponent and you control no other cards on the field. Now, if you summon him when you take effect damage your opponent gets hit with the same amount of damage you took. Then when you take battle damage you get a token with the ATK and DEF of the battle damage you took. So while his effect is good he is not for every deck, but he can fit in nicely in most decks. I use him in a lot of my decks.

Sunday, December 11, 2011

Card of the Day!! - Bottomless Trap Hole!

Today's card of the day is yet again another staple card for ANY deck out there! Bottomless Trap Hole is a must and I'm sure ALL of us have come across this card at one time or another. It can be a very helpful card for a remove deck as well because the very moment your opponent summons a card (whether flip, normal, or special summoned) it is destroyed and removed from play. With this card in your deck you will amp up your deck several folds. This card is semi-limited!!

Saturday, December 10, 2011

Card of the Day!! - Brionac, Dragon Of the Ice Barrier


Today's card of the day is a staple card that is a great boost for any deck if your lucky enough to get your hands on it! Brionac is a level 6 synchro monster with a killer effect. You can discard any number of cards to your graveyard and return the same amount of cards from the field to the hand of the owner of the card(s). This effect is used mainly by sending monsters and face-down trap cards back to your opponent's hand. Brionac is a MUST have for any serious duelist! As for me I include him in ALL of my decks I build, just keep in mind he is limited due to his ability along with having 2300 ATK. If you are looking for one you'll be hard pressed to find one for trade easily and if you do find one up for trade it will likely take a toll on your wallet or trading card binder.

How to use xyz monsters

With these new creatures being released, I figured it would be about time to explain how these xyz monsters. These monsters are peculiar indeed; first, they are placed in the extra deck with any fusion or synchro monsters you have, but they are easier to summon. For this card named "Baby Tiragon", it needs three level 1 monsters to be summoned. How they are summoned is to fit the requirement the card says (like Baby Tiragon) and stack them below the xyz monster summoned. The monsters are then treated as xyz material monsters and help the xyz monsters unleash their true power. For Baby Tiragon, it's naturally not that great of an effect. He can send one xyz material on it and have one level 1 monster you have attack your opponent directly. I bet you're thinking "A level 1 monster? That's all?" Fortunately there are new methods to help this. A new card released, called Gagaga Magician, can reduce its level from any level from 1 all the way to 8, if only he's not used as a synchro material monster. But you CAN reduce his level to 1 and use Tiragon to have Gagaga attack your opponent directly. A 1500 direct attack is not bad at all; sadly some xyz monsters have negative effects if there are no xyz materials on them, such as Utopia. Utopia allows you to release one of his two xyz materials and negate an attack, but if he's attacked with no xyz materials on, he gets destroyed automatically. So xyz monsters have good and bad effects, but it all counts how you use them. Hope you get some xyz monsters soon to stay with the times! Happy dueling!   

The Magnet Warriors

Again, I am also sorry for not updating this for awhile. But now seeing we have fans, we have a mission to continue with this. Anyway, I am going to explain a archetype today; an archetype is simply a set of cards inside of a type that work well together. Let's go with none other than the four magnet warriors. If you recall, Yugi used these from Battle City until the end of the season. Even at the end of the season, a combination of the three weaker magnets is able to defeat the three Egyptian God cards with the help of an anime-exclusive trap that weakened the Gods attack when Slifer's effect activated. Anyway the only four magnet cards released were Alpha, Beta, Gamma and Valkryion. Alpha and Gamma are made more for defense, while Beta on the opposite hand is made for offense. The good thing about the magnet warriors is you can send all three from your hand to the graveyard to summon the ultimate magnet warrior: Valkyrion, with an attack of 3500 and a defense of 3850. Valkryion can also activate its effect, send itself to the graveyard and summon all three magnet warriors back from your graveyard. All in all, the magnet warriors are cool and can work well with the new xyz monsters released. That's all from this corner for now. Happy dueling!

Friday, December 9, 2011

Card of the Day!! - Neo-Spacian Grand Mole

Sorry for the months of not being on here, but here's hoping that'll change! Okay well getting things started again is probably one of my favorite cards of all time! Neo-Spacain Grand mole probably has one of the best abilities around, one that may not defeat your opponent, but it sure as heck will delay him and buy you some extra time . His effect allows you to return a monster that he is attacking or is foolish enough to attack him ( yes even though he only has only 900 ATK and 300DEF) back to your opponent's hand. The only downside to this being that he goes back to your hand at the same time. This means that he will be your only summon until you can work up a strategy, or unless your opponent is able to pull off some pretty good tricks. So overall this is a great card, that may buy time, but only for so long, defiantly a staple I use in almost all my decks I put together. This card is limited, so only one in your deck!

Monday, February 28, 2011

Card of the Day!- Stardust Xiaolong!

Here's the card of the day, Stardust Xiaolong. He's a level 1, Light attribute Dragon monster with 100 ATK and DEF. His effect is simply, when you synchro summon Stardust Dragon, you can summon this from your graveyard. Also if it would be destroyed once a round, it isn't. Obviously huge support for the Majestic Star Dragon!

Sunday, February 27, 2011

Card of the Day!-Majestic Dragon!

Today's card is Majestic Dragon, a 1 star, Light Dragon tuner monster with 0 ATK and 0 DEF. His effect is cut and dry; he CAN'T be used for a synchro summon unless it's for a "Majestic" synchro monster. For the record, there are only two: Majestic Star Dragon and Majestic Red Dragon. However difficult that may be, it actually isn't. Just have either Stardust or Red Dragon on the field, summon this, then activate "One for one", to special summon a Level 1 monster from your deck. Just make sure it's a non-tuner!


How To Build an Elemental Hero deck


Here's a guide on Elemental Heroes; their main goal is fusion, as mostof the best monster are with that category. In the anime however, they have more fictional hero cards that have never been released in English. Most regular heroes require no tribute, except for Necroshade and Bladedge. Fusion support is HUGELY required in this deck; Especially with hero fusion support like Miracle Fusion, which remove heroes in the graveyard for a fusion summon. Oddly enough with the cards released, heroes could be extended into a Neo-Spacian deck with Neos released, but with the new fusions from Air Neos, Glow Neos, etc., it's not recommended. Super Polymerization is also handy in this deck. First you can have a fusion monster attack and then, during the battle phase, use De-Fusion and send the fusion monster back to the extra deck and summon the two monsters (or more) from your graveyard used to form it and have them attack. Finally, use Super Polymerization, also during the battle phase, and fuse the monsters again and have the fusion monster strike a third blow. Of course with Fusion Gate and Miracle Fusion, it won't work as they will be removed. Nevertheless, hero cards are rare at this point with new synchro cards being released, so finding one could be hard.

Card of the Day!- Changer Synchron!

Even though Changer Synchron isn't strong, his effect makes up for it. He's a level 1 Dark attribute Machine tuner with 0 ATK and DEF. If he's used for a synchro summon, you can switch the battle mode of a monster your opponent controls. If the synchro monster is something like Red Dragon Archfiend or Flamvell Uraquizas, that defense monster will be gone soon. Of course if the monster survives, it can switch back to attack mode next turn.

Friday, February 25, 2011

Card of the Day!-Jurrac Titano!

Here's the card of the day, Jurrac Titano, a Fire dinosaur with 9 stars, 3000 ATK and 2800 DEF. His effect, plain and simple, is he can't be targeted by trap or monster effects. He can't be special summoned however, but you can remove another Jurrac in your grave with 1700 or less ATK to give him 1000 ATK until the end phase. Otherwise, it is a very powerful monster and a miracle to stop.

Card of the Day!-Red Dragon Archfiend!

Red Dragon Archfiend, the card of the day yesterday. He's a level 8 dark dragon synchro monster with 3000 ATK and 2000 DEF. His effect is based off of a double edged sword, cuz when he attacks a defense monster, it destroys all defense monsters your opponent controls; his effect doesn't say the first defense monster he attacks has to be destroyed either, so that handles troublesome cards like Labyrinth Wall and other high defense cards. Unfortunately, any monsters that didn't attack, besides him, are destroyed at the end phase. This could be beneficial for cards like Sangan and Dandylion, whose effects trigger when destroyed.

Wednesday, February 23, 2011

Card of the Day! -Worm Zero!

  The card that any Worm extra deck should have! Worm Zero is truely the king of the 'Worms' his defense may be a weak zero, but its potential attack and effect make up for it tremendously. For the fussion of this guy you must use 'worm' monsters with differnt names and for each different one Worm Zero gains 500 attack. If you use 2 or more worms then you can select 1 reptile-type monster in your grave and special summon it in face-down defense position, this is very handy considering most worms have flip effects. If you use 4 or more fusion monsters you can also remove from play 1 reptile-type card from your grave and send 1 monster on the field to the grave! Now if you fuze 6 or more monsters for Worm Zero then once per turn you can draw and extra card! So overall this is a must for any 'Worm deck'.

Tuesday, February 22, 2011

Card of the Day!- Five Headed Dragon!

Here's the card for today, Five Headed Dragon, a Dark attribute Dragon type fusion monster with 12 stars and 5000 ATK and DEF. First off, he's the easiest fusion ever cuz all you need is 5 dragons, which can be accomplished by any 5 dragons or DNA Surgery to change everything to dragons. Also, you take no battle damage and can't be destroyed by almost any type of monster, except LIGHT attribute and most of those monsters can't reach his attack without help from cards like Honest. Theoretically, if you bring this out you may win the entire match!

Monday, February 21, 2011

Card of the Day!-Red-Eyes Darkness Metal Dragon!

Here's the card of the day today, Red-Eyes Darkness Metal Dragon, a Dark attribute Dragon type with 8 stars, 2800 ATK and 2400 DEF. To summon him, you simply remove a Dragon from your field from play. In exchange for that cost, you can Special Summon Dragons once a turn from your hand or graveyard. He's surely a shoo-in for any type of Dragon type deck you try to run!

Card of the Day!-Dandylion!

Here's the card of the day for yesterday, Dandylion. It's very handy for synchros, cuz when it leaves the field, 2 fluff tokens come out, helping in tuning. It has 3 stars, 300 ATK and 300 DEF. Its also a plant, which works with Black Rose Dragon's effect and it's an Earth attribute. With the new banned card list in March, it's limited to one though.

How to Build a Dragon deck


So today's deck is a Dragon deck. This guy, Blue-Eyes, works BIG with this. He's the oldest dragon to date that's still used. A good deck strategy is using a card called Red-Eyes Darkness Metal Dragon, which can be summoned by removing only one dragon from your field. In return, he can special summon 1 dragon from your hand or graveyard each turn, to complement his already strong attack. Bringing out 5 headed dragon, or 5 God Dragon, is easy to do with this deck, as it only requires a fusion card and5 dragons. In any case, dragon decks can go any way..

Saturday, February 19, 2011

Card of the Day!-Junk Destroyer!

Here's the card of the day, today: Junk Destroyer. First off, he can only be synchro summoned by using Junk Synchron as the tuner, obviously. He is a level 7 earth attribute warrior synchro monster with 2600 ATK and 2500 DEF. His effect is he can destroy one card on the field for each non-tuner monster used to summon this card. If you use as low of level as you can, you can destroy as many cards as you want!

Card of the Day!-Assault Mode Activate!

Ok, since it looks like Frosty is still A.W.O.L., Blazeofwar is doing the card of the day again, for Friday. Assault Mode Activate everyone, a powerful card that can tribute a synchro monster and summon an Assault Mode monster from the deck with the name of the synchro monster in the its name. Basically speaking, tribute Stardust and summon Assault Mode Stardust. A good thing about the Assault Mode monsters is they have 500 more ATK, 2 more stars and a better effect than the regular monster.

Friday, February 18, 2011

Card of the Day!-Stardust Dragon!

Here's the card of the day, Stardust Dragon. A wind attribute Dragon type synchro monster with 2500 ATK and 2000 DEF. His effect is easily put, tribute this card and negate a card effect targeting and destroying a card on the field and destroy it. AND it's resummoned during the end phase of all that. It also stops Bottomless trap hole's effect as it says destroy and remove a monster. This is Blazeofwar signing off; hopefully Frosty will have the card of the day tomorrow...well...today.

Wednesday, February 16, 2011

Card of the Day! -Mystical Space Typhoon!

  Mystical Space Typhoon is defiantly a staple card and probably always will be! It's a quick play spell card that has a short sweet effect, that when it's activated it can destroy 1 spell or trap card on the field. And with it being a quick play spell card you can activate it during either yours or your opponent's turn.

Tuesday, February 15, 2011

Card of the Day! -Goyo Guardian!

  Goyo Guardian is probably one of the most sought after synchro cards in the whole game! But how could he not be? He's a level 6 synchro monster with original attack of 2800 with a killer ability, that when he attacks and destroys a monster in battle and send it to the grave, then you can special summon it to your side of the field in face-up defense position. This effect can be very handy in a deck that specifically relies on a synchro monster being out on the field.

Monday, February 14, 2011

Card of the Day! -Injection Fairy Lily!

  Happy Valentine's day everyone, and to celebrate it here's Injection Fairy Lily! She may look cute but she can be one heck of a fighter! Even though she's a level 3 with only 400 attack her effect can pay off big time, because if your opponent attacks her or you attack your opponent with her then you can pay 2000 of your lifepoints for he to gain 3000 attack. Of course the attack only lasts 'till the end of the battle step. Hope everyone's having or had a great Valentine's day!

Sunday, February 13, 2011

Card of the Day! - Blackwing- Breeze the Zephyr

 Breeze the Zephyr is todays card of the day! Now this guy can come in handy in any Blackwing deck. He's a level 3 tuner type monster made just for Blackwings! Now his attack of 1100 and deffense of 300 may be low, but his effect can make up for it. With it if he's added to your hand due to another cards effect then you can special summon him, and even if your oppenent is able to get their hands on him on their side of the field it wont do them much good, 'cause he can only be used to synchro summon Blackwing monsters; so if your opponent doesn't run Blackwings then they'll be out of luck.

Removal Decks


So this week's deck is one of the one-off decks: a removal deck. This is based on removing you and your opponent's cards, putting you at an advantage. Many monsters have effects that give them attack points for each removed monster. To start off, the usual Peten the dark clown could work, who can remove himself in the grave to summon another. For that you can remove the final one to summon a Chaos Sorceror, as it requires removal of light and dark monsters. Overall removal decks work fast in removing cards (like setting a Morphing Jar and activating Macro Cosmos, so all cards discarded from Morphing Jar's effect are removed from Macro Cosmos' effect). Well that's all the strategies I have; look for removing cards around, they're very slim now!

Saturday, February 12, 2011

Card of the Day! -Dark Magician Girl!

  Okay to kinda mark a transition from Egypt to Valentine's day is Dark Magician Girl! She's largely associated with the Dark Magician and is often thought of whenever the Dark Magician id brought up. But what make her the talk of the town when she's brought up? Other than her looks, she has an effect that can be a game changer, because for every Dark Magician and Magician of Black Chaos in your grave she gains 300 attack! This extra attack is on top of her original 2000 attack as well! She does require 1 sacrifice, but if definitely worth it for when her effect takes place. She is just 1 of the many support cards the Dark Magician has to guide him in a duel, or I guess in this card, someone to take over when he's gone.

Friday, February 11, 2011

Special Edition Cards of the Day! -The sphinxes of Egypt!



   Today is truly a historic event in Egypt and to mark it today we have 4 cards of the day for today! These 4 cards can be a deadly combination for anyone who comes across them in a duel. Pyramid of light is a key card for Teleia and Andro, with it on the field you can pay just 500 lifepoints to special summon them, but they can't attack the turn they're summoned. Then also the Pyramid of Light's special ability is crucial for the strategy with Theinen, becaus in order to summon him Teleia and Andro must be destroyed at the same time while on the field; when Pyramid of light is destroyed and Teleia and Andro are out they are destroyed! When Theinen is summoned like this the turn he's summoned you can pay just 500 lifepoints for him to gain 3000 attack for the rest of the turn, on top of his 3500 original attack! So Egypt's sphinxes defiantly don't hold back at all, so like the cards the protesters in Egypt have shown their true strength -let's hope the best for the future of Egypt!

Thursday, February 10, 2011

Card of the Day! -Effect Veiler

  This card is fairly new and even though he doesn't have ant attack or defense this guy can come in handy! This card may not be a fighter, but he does have a fairly decent ability. With it you can discard it during your opponents main phase to negate the effect of 1 monster on their field for the rest of their turn. Along with this effect he's a level 1 tuner-type monster. This can help in tough to summon synchro monsters such as Red Nova Dragon or the Majestic Dragons.So over all this card if fairly good, and could go into a lot of deck types -not all though.

Wednesday, February 9, 2011

Card of the Day! -Black Rose Dragon

  Okay now for my normal card of the day! Black Rose Dragon is a staple card in almost every extra deck now-a-days. It's a level 7 synchro monster with a killer ability! When this guy is synchro summoned you can destroy every card on the field! With this does come with the loss of this monster though. Or you could just keep him on your side of the field for his original 2400 attack points. So even though this card was originally made to boost plant-type deck's power, it has found itself into many other deck types extra decks!

Make up Card of The Day! -Allure of Darkness

  Alright 1st off sorry about forgeting about doing Card of the Day! yesterday, so to make up for it I'm doing 2 card of the days today! Now Allure of Darkness is pretty much a requiement for any deck containing a large amount of dark monsters. It lets you draw 2 cards from your deck and you only need to remove from play 1 dark monster from your hand to the grave! The only bad effect with this card is that if you have no dark type monster in your hand then your whole hand goes to the grave.

Monday, February 7, 2011

Card of the Day! -Guardian Eatos

  This guy -Guardian Eatos- is alomost as old as the game itself, but yet it's one of the few cards that are still highly sought after in the modern era of dueling! But how could he not? He has an awsome effect, and with it he can be used in almost -if not all- remove decks. With it if you don't have a single monster in your graveyard you can special summon him right from your hand, and also if he's equiped with an equip spell you can remove it from him and send up to 3 monsters in your opponent's grave and remove them from play! Also evertime he does this he gains 500 attack on top of his starting 2500 attack! With all this said this card is still -and probably always will be- highly feared by those who are pinned upon a wall with him.

Sunday, February 6, 2011

Card of the Day! -Monster Reborn


Monster Reborn is the 1 staple card that every deck right now should take advantage of! This card is just as old as the game itself! It can bring back any monster in the graveyard -even of your opponents! This effect can't work on cards that are brought out by specific effects though, but this card can still bring out almost every card. This card will always be known throughout the TCG of Yu-Gi-Oh and will defiantly stand the test of time!

Saturday, February 5, 2011

Card of the Day! -Dark Magician


If you used to watch the original Yu-Gi-Oh! series then you probably remember this guy being Yugi's favorite card. He doesn't come with a special attack, but he as a powerful 2500 attack and 2000 defense. To make up with his lack of an effect there's a whole deck worth of supporter cards for this 1 card. Being a level 7 he does reqire 2 trbutes, but he decimate just about anything your opponent can throw at you. we also should expect to see this guy on the big screen here soon here in North America with the release of the new yugioh movie 'Yu-Gi-Oh Bonds Beyond Time!'

Gravekeeper Deck Building 101


OK, this week we're gonna work on building a Gravekeeper deck. For anyone who doesn't know, Gravekeeper decks use "Gravekeeper" monsters boosted up by their field spell "Necrovalley". "Necrovalley" has the effects that say "Gravekeeper" monsters gain 500 ATK and DEF and cancels ANY effects that target the graveyard, like "Monster Reborn" or "Pot Of Avarice". Firstly, using this kind of deck, I would suggest not to run many cards that affect the grave with "Necrovalley". Of course with the guy shown here, "Gravekeeper's Chief", your graveyard CAN use effects like "Monster Reborn", but that's prior you can keep him on the field. Gravekeeper monsters overall have a variety of effects, like inflicting life point damage ("Gravekeeper's Curse"), sending monsters back to your opponent's hands/extra deck ("Gravekeeper's Guard") and even searching out "Necrovalley" from your deck ("Gravekeeper's Commandant"). A note to keep in mind is "Necrovalley" is BIG in this deck, giving monsters ATK and DEF points and giving some Gravekeeper monsters their secondary effects, like "Gravekeeper's Assailant" her effect to switch a monster's mode when attacking. Personally, I wouldn't think of adding a "Terraforming" to this deck, because I built a Gravekeeper deck not that long ago, I ended up with 2 or 3 "Necrovalleys" in my hand at a time. So basically, Gravekeeper monsters are based on swarming the field and overwhelming the opponent with their effects.

Friday, February 4, 2011

Card of the Day! -Red-Eyes Wyvern


Red-Eyes Wyvern is a must for any deck that relies on Red-Eyes monsters. His effect is that if you don't normal summon for 1 turn, then you can remove him from play to bring out any Red-Eyes monster from your graveyard -excluding Red-Eyes B. Chick. To accompany this effect he has an attack of 1800 and a defense of 1600. So again this deferentially a staple card for decks that use Red-Eyes monsters.

Thursday, February 3, 2011

Card of the Day! -Future Fusion


Future Fusion is probably the one staple card of ALL fusion decks -excluding neo spacians and gladiator beasts. This card -for the most part- is hard to come by now-a-days. With this card you can fusion summon for monsters, that their material monsters aren't in your hand! This effect cannot be used if one of the fusion-material monsters is another fusion monster. After sending the fusion-material monsters to the graveyard then you must wait until your second standby phase after doing so to bring out the fusion monster. So if you plan on using this card, it would be a good idea to make sure your opponent wont destroy the Future Fusion before or after the fusion monster is brought out.

Wednesday, February 2, 2011

Card of the Day! -Elemental Hero Flame Wingman


E-Hero Flame Wingman is today's card of the day! You might remember this guy if you watched to 1st few seasons of Yu-Gi-Oh GX. He's a level 6 fusion-type monster that's fusion material monsters are E-Hero Burstinatrix and E-Hero Avian. His attack is 2100 while his defense is 1200, along with having that attack he has an awesome ability so that when he attacks and destroys a monster in battle that monsters attack is taken out of your opponents lifepoints! Now a days running into an E-Hero deck at tournaments is not that common, but the next new booster pack "Storm of Ragnarok" coming out February 8th is saying that it will bring some new E-Hero cards to the table. Will these new cards rekindle the dying flames of E-Hero decks? Well I guess we'll all find out here soon!

Tuesday, February 1, 2011

Card of the Day! -Flamvell Uruquizas


The card of today is Flamvell Uruquizas! Now this guy is a level 6 pyro-type synchro monster. He' normally only used in Flamvell decks, but he can fit into just about any deck. He may start out at only 2100 attack, but he soon gains his attack with his special ability: "Durring battle between this attacking card and a defense position monster whose DEF is lower is lower than the ATK of this card, inflict the difference as battle damage to your opponent. This card gains 300 ATK each time it inflicts battle damage to your opponent." So with this effect this guy could have 3000+ ATK in no time. His main weakness is that he had 400 DEF, so never leave him in defense mode -unless of course it's part of your strategy.

Monday, January 31, 2011

How To Build A Burn Deck


Today's deck will be how to make a burn deck. Now this guy, Volcanic Doomfire, is BIG for this type of deck. Sure, he can only be special summoned by sending a Tri-Blaze Accelerator you have to te graveyard, but his effects make up for it. First off, your opponent HAS to attack him with any attack mode monsters they have during their battle phase. With him having 3000 attack, I wouldn't mess with him. AND, when he destroys a monster and sends it to the grave, he annhilates any other monsters they have and blasts them 500 life points for each one destroyed by his effect. Give Doomfire piercing and you've got one one tough cookie! Now on to the main deck building; a burn deck is mainly used to inflict damage to your opponent's life points as quickly as possible. Mine Golem, a 1900 defense monster can work for this job, cuz when he hits the grave after being destroyed by battle, your opponent takes 500 damage. Using UFO Turtle works well with Backfire; with every UFO Turtle destroyed by battle, Backfire takes 500 life points from your opponent for its effect and UFO Turtle summons another one from the deck. And when you run out of UFO Turtles, summon a Masked Dragon, which can summon another and again trigger Backfire's effect. Rainbow life can work with this, cuz at the cost of one card from your hand, you GAIN life points when you would normally lose them, so if you suicide the UFO Turtles and Masked Dragons, you'll be over the top on life points. Safe to say, it's smart to run at least 2 Backfires in this deck. Cards like Coffin Seller and Skull Invitation could work too, but Skull Invitation takes life points from you as well as your opponent. Coffin Seller only affects your opponent; the "Volcanic" series could be used here, but these combos work just as well. Wave-Motion Cannon can work if you wanna win easy; for every turn it stays out, it gains one counter and you can send it off at any time during your turn and inflict 1000 damage to the opponent for each counter. Play that on turn one and make sure to have back-up when your opponent tries to stop it and in 8 turns it might be over. Burn decks don't have to be stall either, they can be offensive as well, just as long as you can back it up. Well, that's all I have for this deck.

Card of the Day! -Spirit Reaper


Spirit Reaper is today's card of the day! This guy can be added to most, if not all decks. His effect is:"This card cannot be destroyed by battle. Destroy this card if it is targeted by the effect of a spell, trap, or effect monster. If this card successfully attacks directly, your opponent randomly discards 1 card. Now as you can guess he has an obvious weakness; if any card affects him -including a field spell- he is instantly desroyed. If you are running a synchro deck and don't have this guy in it consider adding this guy to it. He's a Dark atribute monster, and is a Zombie-Type monster with an Atack of 300, and a defense of 200.

Sunday, January 30, 2011

Card of the Day! -Mirror Force


Todays card of the day is Mirror Force, and is probably the one everyone remembers if they watched the orginal Yu-Gi-Oh! Now this card can be used in any deck now a days -and will probably be like that forever. Now if you don't know what this card does this is its effect: " Activate only when an opponent's monster declares an attack. Destroy all attack position monsters your opponent controls." Now if you don't think that isn't one heck of an effect, then you should get your head examined. Now like any card in the game it does have its weaknesses; Stardust dargon -or anything stardust for that matter- is the absolute killer of this card! Unless it's part of an ingeius plan of yours, don't use your Mirror Force if your opponent has -or even think he has- Stardust dragon or Starlight Road.

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About this Blog!

Now this is a brand new blog, but in time we will be offering deck strategies, card profiles, and general tips! So stay tuned - pun intended- for when we get this blog 110% running! Hope everyone enjoys! Just as a note that for the card profiles and deck strategies it probably will help if you use the blog's search engine.